They served Strahd von Zarovich before his death as informants in exchange for the freedom to come and go from Barovia as they please. Barovia first appeared as the setting of I6: Ravenloft. [4], In the Year of the Wandering Elfmaid, 1072 DR, the sun elf vampire Jander Sunstar encountered Anna, a fragment of Tatyana's soul who had been trapped in an asylum in Waterdeep for almost a century. Wiki Le Monde des Royaumes Oubliés (French), https://forgottenrealms.fandom.com/wiki/Barovia?oldid=614180. The realm was a ruled over by Count Strahd von Zarovich, and has a … Many of its inhabitants have now left to Faerûnto find better lives. Post by Angelika Tatsu » Sat Jan 21, 2017 5:22 am. The mists were controlled by Strahd, who could choose to open or close the boundaries of his domain at will. For comparison, the Forgotten Realms in D&D 5e is about 5 million square miles. At the center of the valley, south of the slopes of Mount Baratok, stood a large lake known as Lake Zarovich, which was fed by melting snow from the mountain. known as Barovia–that characters can walk into from anywhere in the world. ● Barovia Adventure Zone – From the Vistani Camp surrounded by a dense forest to the Ruins of Berez, Ravenloft’s setting is a stark change of scenery from the bright and lively Protector’s Enclave. In Barovia, you can travel from the East gate on the Old Svalich Road to the West one in about 10 hours, without considering rests, encounters, etc. 577 BC, Avgust: The vampire Duke Gundar enters Barovia … Last edited by DMThac0 : May 6, 2019 Rollback Post to Revision RollBack On the contrary, it is much more dangerous! Originally, Barovia was home to worshippers of Lathander, a benevolent solar deity from Faerun, but Executive Meddling over fears about licensing issues resulted in the church being reworked to a historically muddled "offshoot" of the Lathanderian church. Demiplane in the Domains of Dread[2] The curse meant that no one who entered Barovia could ever leave; anyone making such an attempt would meet with a horrible, choking death. https://thedragonfriends.fandom.com/wiki/Barovia?oldid=1095. [19][20][21], The writer Volothamp Geddarm visited Barovia with the objective of mapping it, after being offered a commission of 99 gp by his rival Randilus Qelver, who suggested that Volo enter Barovia through a path in the Wood of Sharp Teeth. The pact inadvertently caused the death of Tatyana and ended up turning Strahd into a vampire and imprisoning him within the realm. Plus Barovia is not a Demiplane itself it was by powerful magics put into one. The original module makes no mention of the Realms, and suggests that Barovia be located in whatever campaign setting the DM is using. 1 Variants 1.1 Diversity Day-Trip 1.2 Late Game 2 Waves Backtracking Through Barovia - Idle Champions of the Forgotten Realms Wiki This way people from all over can end up in Barovia and from different planes. 724 BC, Dekavr: The lich Azalin enters Barovia and is employed by Strahd von Zarovich. For comparison, the Forgotten Realms in D&D 5e is about 5 million square miles. After an unsuccessful attempt to defeat Strahd and escape the realm, Mordenkainen went insane and lost his spellbook and staff. New as level 4 new, no. [16] Later, the group met Davian Martikov, a wereraven member of the Keepers of the Feather, at the Wizard of Wines Winery, who allowed them to stay for the night. The Domains of Dread Winters were usually long and bitter. Travelers coming into Barovia would breathe in this fog, and with it, the terrible curse that had been placed on the land. [12] Moreover, a group of vistani travelers from Barovia camped near Daggerford and started harassing the villagers, to the dismay of Duchess Morwen Daggerford. [6], Much of the lower hilled forests throughout Barovia were made up of hardwood trees, such as beech, cherry, hazelnut, and oak. Dozens of nations, hundreds of citystates, and countless tribes, villages, and settlements dot its expanse. The Shadowfell, like the Feywild, is not on a map. * Dozens of nations, hundreds of citystates, and countless tribes, villages, and settlements dot its expanse. He originated on the Prime Material Planes. Even during the brightest hours of the day, light was unnaturally muted and dimmed, and did not affect normally sensitive creatures such as vampires. Barovia from the Ravenloft module was merely a small town at the foot of a mountain, with surrounding forests. At higher elevations the predominant trees were evergreens, such as fir, pine, and spruce. He was the older brother of Sergei and Sturm. The valley of Barovia is located northeast of Faerun but has always been notoriously difficult to find due to the shifting mist, perilous mountain passes and thick forests. During his visit, Volo met the vampire hunter Ezmerelda d'Avenir, who helped him slay a vampire spawn called Andramar. Fair Barovia is a campaign for Dungeons & Dragons 5th edition based on a heavily-modified Curse of Strahd. A semi-aside: connecting Eberron to the Great Wheel. Barovia The valley of Barovia is located northeast of Faerun but has always been notoriously difficult to find due to the shifting mist, perilous mountain passes and thick forests. Barovia is the name of a location within the fictional universe of the Dungeons & Dragons role-playing game. Below, I’ll describe some of what has to be dealt with in general for this, but since you’re not playing in Eberron there isn’t really any reason you need to pin any of these answers down. 724 BC, Dekavr: The lich Azalin enters Barovia and is employed by Strahd von Zarovich. This does not make it less dangerous than the Forgotten Realms. [13], Around the same time, the Svalich Woods briefly merged with the Quivering Forest and Twilight Marsh near Phlan. The purpose of the vistani, also servants of Strahd, was to lure adventurers into the realm. The gothic horror theme plays a huge role in this new module. In many locations, the mists partially or completely obscured vision. Geography In each of its iterations, the area is inspired by the Dracula legend and popular misconceptions of Transylvanian geography. The evergreen forest of the Svalich Woods covered the entire valley, which was trespassed by the Old Svalich Road that ran from East to West. 683 BC, Mai: The domain of Kartakass is formed for Harkon Lukas, who originally hailed from the land of Cormyr, on the continent of Faerun. The Morninglord's influence was felt during daytime, but prayers to him went unanswered since Barovia was cursed to the Shadowfell. Barovia Adventure Zone – From the Vistani Camp surrounded by a dense forest to the Ruins of Berez, Ravenloft ’s setting is a stark change of scenery from the bright and lively Protector’s Enclave. Locations in Barovia Backtracking Through Barovia is one of the adventures in the campaign A Grand Tour of the Sword Coast. Other lands lie in distant corners of the world, but Faerun is the center of it all, the crossroads and crux upon which all else turns. The location is loosely based on the real world Transylvania. The valley of Barovia. 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